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Staff Software Engineer, E-Media Job (San Francisco, CA, US)

ID:2012-1399
Job Location:US-CA-San Francisco
Category:Engineering - Software

Overview:

Join the leader in entertainment innovation and help us design the future. At Dolby, science meets art, and high tech means more than computer code. As a member of the Dolby team, you’ll see and hear the results of your work everywhere, from movie theaters to smartphones. We continue to revolutionize how people create, deliver, and enjoy entertainment worldwide. To do that, we need the absolute best talent, people inspired by the rapidly expanding world of e-media. We’re big enough to give you all the resources you need, and small enough so you can make a real difference and earn recognition for your work. We offer a collegial culture, challenging projects, and excellent compensation and benefits.

Responsibilities:
- As part of the PC audio engineering team you will work with OEMs, Dolby Researchers, and other internal Dolby teams to bring new devices with new audio experiences to market.
- Your ability to define, design, and deliver these experiences through deep engineering and coordination among partners is essential.
- You will own managing the deliverables for your product areas, in a fast-paced environment.
- You will need to be a technical leader who understands system architecture issues and contributes innovative ideas, a system-level problem solver, and have the technical chops to get into details.
- The ideal candidate has a good mix of passion to push the boundaries and at the same time apply pragmatic wisdom around what is technologically achievable.
- You should also have a strong sense of current industry trends and be a technical expert to others on PC audio issues.

Qualifications:
- 8+ years shipping products through multiple products release cycles
- Experience working through the entire product cycle from initial design to final product delivery
- Excellent design, coding, test and debugging skills in C++/C
- Leadership of project teams, management of project tasks and schedule, improvement of development processes
- Passion for product quality and excellence of the engineering system and work environment
- Strong technical, leadership, written and verbal communication, and team collaboration skills
- Ability to influence individuals and teams on design changes and with technical arguments
- Demonstrated excellence in delivering application experiences
- Understanding of OS fundamentals and low level system design
- Experience developing software in the Windows audio stack, or other platforms (Media Foundation MFT, LFX/GFX APO, Core Audio AU, ALSA, PulseAudio etc)
- BA/BS or MS degree in Electrical Engineering, Computer Engineering, or Computer Science or related technical discipline (preferred)

Desirable experience:
- Windows device drivers and associated certification testing (WHQL)
- Audio programming experience
- UX application programming experience with one or more of .NET/Metro/WinRT/C#/WPF/SilverLight/Objective-C/Cocoa/QT
- MATLAB programming, porting MATLAB algorithms to C/C++
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